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Chapter 13: Modeling with Polygons and Patches



                               5. For the base cross sections, right-click the ellipse shape and select Convert to ➪ Editable Spline
                                  from the pop-up quadmenu. Then enable Vertex subobject mode, click the Refine button in the
                                  Geometry rollout, and click the lower-left and lower-right corners of the ellipse to add two new
                                  vertices to the shape. Select and right-click these new vertices, and change their vertex type to
                                  Bézier Corner to make the bottom of their cross-section shapes flat.
                               6.   Select the first cross-section shape at the swan’s nose, and convert it to an Editable Spline. Then
                                  click the Attach button, and select each cloned cross-section shape in order from the nose to the
                                  tail. This makes all the shapes part of the same Editable Spline object.
                               7. Choose Modifiers ➪ Patch/Spline Editing ➪ CrossSection to apply the CrossSection modifier to the
                                  Editable Spline object. Then choose Modifiers ➪ Patch/Spline Editing ➪ Surface to apply the Surface
                                  modifier. Next, you may need to enable the Flip Normals option to see the final swan model. This
                                  command creates a surface that covers the spline framework. The surface created is a patch object.

                   Note
                   You may not need to enable the Flip Normals option depending on how you created your initial splines. n
                           Figure 13.46 shows the completed swan model. Using the surface tools to create patch objects results in
                           objects that are easy to modify. You can change any patch subobject by applying the Edit Patch modifier
                           and using the rollouts in the Modify panel.
                           Another way to create this swan model is to use the CrossSection feature for the Editable Spline and then apply
                           the Edit Patch modifier to create the finished surface. This method is cleaner and involves fewer modifiers.


                     FIGURE 13.46
                   The brass swan was created using the CrossSection and Surface modifiers.

































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           20_617779-ch13.indd   397                                                                     6/30/10   4:23 PM
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