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Part VIII: Advanced Animation Techniques
Summary
This chapter covered the basics of using the Expression controller. Using mathematical formulas to control
the animation of an object’s transformation and parameters offers lots of power. You also can use the values
of one object to control another object.
Along with the Expression controller, the ability to wire parameters together in the Parameter Wire dialog
box opens up a whole new way to control objects. This chapter also covered how you can create new
parameters with the Parameter Collector dialog box. All of these tools give you lots of control over the scene
using parameters and expressions. In this chapter, you accomplished the following:
l Practiced building expressions in the Expression Controller dialog box
l Learned about expressions and what they can do
l Reviewed the available operators, variables, and functions
l Tried out examples of controlling object transformations and parameters
l Created and wired parameters
l Gathered and edited several parameters at once with the Parameter Collector
l Created custom parameters with the Parameter Editor
In the next chapter, you learn to use the Track View to display and manage all the details of the current
scene.
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