Page 5 - PR Communication Age - JULY 2016
P. 5
Cover Story
Violence in
Video Games
and Media -
Close Scrutiny
Introduction games as well as others where a lot of cially cable TV and this might have af
violence is found. fected mental health of people badly
Video games have become big past in many ways.
time for people even older to spend These prove harmful as it affects men
time in playing and getting entertained. tal health and prove detrimental in Beauty and affluence are good and are
This situation is true for developing and long run in health of nations. Media allowed on TV but when beauty be
developed countries as people every violence studies found that as many as comes obscene it is not tolerable. The
where want to spend time getting en 60 years and there has been no reduc situation is getting to be bad on Ameri
tertained. Video games came about 40 tion seen in TV or films. can TV and cable TV and is bound af
years ago and is continued to be popu fect mental health over all in a general
lar among young and middle aged ones Government and other regulatory way. Media violence and obscenity
in India, USA and other countries. bodies have imposed some restrictions have been a topic of discussion among
There are cartridge games, arcade on video games. This article takes a media communication students over
look in to video games, media violence all.
About the author and similar syndromes found in many
countries today. TV violence
S. Ganesh
Media violence TV has been violent and American TV
Sr. Lecturer in Mass communication especially cable TV has been a violent
Oduduwa University, Nigeria There is a lot of violence on TV espe one as studies reveal time and again.
Publicity is the greatest moral force quote "Publicity, publicity, publicity is the great moral factor and force in our
public life."
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