Page 6 - PR Communication Age - JULY 2016
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Dr. George Gerbner has been a lead­        Madras or Tamil Nadu. The reason is            on and off. Children played cartridge
ing scholar on TV violence attached to     that sponsors want sale of their prod­         games at home at that time and went
University of Pennsylvania's Annenberg     ucts more easily as private sector en­         to parlors to play other video games as
School of Communication and has            courages such things.                          Popeye or Pacman or many war
done report on Violence on TV and                                                         games. Video games as Tennis has
human behavior. He has found out           TV violence has been growing in India          been popular as early as 1985 as one
that there are more violence on TV as      on the whole as people are enthused            could play in video parlors.
there are murders, rapes and deaths        to see good triumph over evil and spon­
happen frequently on TV and has re­        sors blame it on entertainment factor.         Now a days people play video games
ported on his violence profiles to Sur­                                                   on mobiles, personal machines as well
geon General. He has found that a          Private and government or                      as similar arcades in every where as
light viewer watch TV for shorter time     public TV                                      trend has changed drastically. There
and his reality is not affected and real­                                                 is a video game banned in Brazil long
ity of heavy viewer is greatly affected.   Private TV is more interesting, dynamic        ago (Azzoni 2008)and there used to be
What is seen on TV is real to many         although people complain it as being           game called Spy Hunter and it involves
heavy viewers he has said that and he      more adult oriented whereas                    in travelling in a car and to fight every
will see there has been more fights and    Doordarshan or public TV is somewhat           other vehicle trying to damage it as
deaths in real life which is not true.     boring and monolithic as critics say al­       early as 1983. Car games used to be
                                           though it is more socially conscious.          popular everywhere and these are on
TV violence in India                       Private TV is dynamic because there is         mobiles now a days.
                                           competition in market place for adver­
TV violence has been growing in India      tising pie and SUNTV alone gets most           Video games are being played by ev­
and it is a big problem today for          of advertising of several hundred or           eryone alike including young and old as
people and government in many ways.        more crores of rupees. Government              popularity has not diminished. Im­
                                           TV has become dull because of lack of          ported games from the west float ev­
There has been an open accusation to       competition in market place and jobs           erywhere and Middle East region is a
one women character for inciting adul­     of employees are secure. Private TV            big market for such games. Young and
tery or her husband blaming her for in     doesn't pay much and keeps employ­             adults patronize video games and it is
love with another man. Many bold and       ees on toes and as a result only inter­        a big industry in the US and the west
modern themes as divorces, 2nd mar­        esting stuff comes out.                        as violence debate emerged not long
riages and men women casual relation­                                                     ago. Video violence has cathartic ef­
ships are encouraged besides violence      Video games before                             fect as some communication research­
and these do not go well with audi­                                                       ers say and watching violent video
ences always in a traditional setting as   Video games have started long ago be­          games let off violence in a person.
                                                                       fore end of last
                                                                       century but it     Video games now
                                                                       had picked up
                                                                       during begin­      Video games have become more at­
                                                                       ning of this cen­  tractive as well as complex over the
                                                                       tury. Cartridge    years and have not lost much ground.
                                                                       games came         Young and old play video games in
                                                                       everywhere         large numbers and are in many formats
                                                                       during 1995 ­96    as in mobiles, video discs, cartridges
                                                                       or 97 and have     and others video games have become
                                                                       been popular       a major past time activity in large

“People share, read and generally engage more with any type of content when it´s surfaced through friends &
                                                     people they know and trust.”

6 PR COMMUNICATION AGE July 2016
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