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directly in front of the viewer. It is best to be visualised using a video see-through display. In this
             way, it is cheaper and usable for both indoor and outdoor environments depend on the surrounding
             lighting  condition.  However,  visual  markers  may  clutter  the  scene  and  require  environment
             preparation.

             Conclusion
             In  conclusion,  although  most  of  the  current  mixed  reality  products  are  still  in  the  stage  of
             development, we can see the future of this promising technology to be applied in various fields, not
             just  for  entertainment  or  education  but  also  in  various  professions  such  as  medical  and  welfare,
             architecture and urban planning. Although realization of this technology is a difficult problem, but it
             is a worthwhile challenge because the potential of the product is still there and it will lead to a brighter
             and promising future for us. Of course it needs lots of time for both software and hardware to be
             mature with trial and errors when it’s finally being appeared commercially widely towards consumers.

             References
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