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directly in front of the viewer. It is best to be visualised using a video see-through display. In this
way, it is cheaper and usable for both indoor and outdoor environments depend on the surrounding
lighting condition. However, visual markers may clutter the scene and require environment
preparation.
Conclusion
In conclusion, although most of the current mixed reality products are still in the stage of
development, we can see the future of this promising technology to be applied in various fields, not
just for entertainment or education but also in various professions such as medical and welfare,
architecture and urban planning. Although realization of this technology is a difficult problem, but it
is a worthwhile challenge because the potential of the product is still there and it will lead to a brighter
and promising future for us. Of course it needs lots of time for both software and hardware to be
mature with trial and errors when it’s finally being appeared commercially widely towards consumers.
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