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International MAAC Symposium 2019
Politeknik Sultan Mizan Zainal Abidin, Terengganu, Malaysia. 25-26 September 2019
[ID PC1001]
Using Card Game as an Active Learning Method in Job Interview Activity for Semester 4
Students in Malaysian Polytechnic: A Case Study of Nail the Interview! (The Apprentice)
R. A. Rayah1,a, N. A. Azmi1,b, W. R. W. M. Nawawi1,c, N. Osman1,d, N. A. Adnan1,e
1 General Studies Department, Politeknik Sultan Mizan Zainal Abidin, Terengganu, Malaysia
E-mail : aadawiyah@psmza.edu.my, bayyuuni@psmza.edu.my, cwan.rosedayu@psmza.edu.my,
dnorsaliza@psmza.edu.my, eaqilah@psmza.edu.my
Abstract. Successful job interview session is needed in order to secure a place as a potential worker
in any companies especially ones with professional environment. English language proficient has also
becoming an additional requirement to become a hired worker for many companies nowadays.
However, most undergraduate students are still not be able to speak English fluently when they are in
the middle of interview session because of many reasons especially lack of preparation and practice.
To convey one’s answer fluently in English language during an interview, active preparation and practice
are very closely related. Therefore, Nail the Interview! (The Apprentice) is an initiative to an active
learning and practicing of mock job interview which also has augmented reality (AR) characteristic
embedded inside the card in which students can use their mobile phone to figure out more about the
content. It is undeniable that candidate with sufficient preparation and practice has a high chance of
passing a job interview. Therefore, the main objective of the research was to examine the functions of
Nail The Interview! (The Apprentice) card game as an instrument for active learning on English language
skills during a mock job interview activity among final year students at Politeknik Sultan Mizan Zainal
Abidin, Malaysia. The methodology used was qualitative method using a semi-structured interview. The
feedback was audio-recorded and then transcribed verbatim. Inductive content analysis was used to
categorize the emerging themes from the interview. The interview consisted of eight open-ended
questions and participants gave their own personal responses based on their experience. Findings
indicated there are four themes of Nail The Interview! (The Apprentice) functions as implied by the
participants.
Keywords: Nail the Interview! (The Apprentice), Spoken English; Job Interview; Active Learning,
Augmented Reality in ELT
[ID PB1007]
Padlet Application For Mathematical Computing
Husnira Binti Hussin 1, a
1 Politeknik Sultan Mizan Zainal Abidin, 23000 Dungun Terengganu Malaysia
a
E-mail : iamniera80@gmail.com
Abstract. Mathematical Computing must be taken by the first semester students of information
technology programs at Polytechnic. Several measures were therefore taken including the
implementation of Web 2.0 for the innovative learning techniques, the Padlet were chosen for the
application in the classroom. This research aims to assess the students’ interest regarding the use of
Padlet application for Mathematical Computing. This request was utilized and assessed by 36 students
in DDTST1 class in Politeknik Sultan Mizan Zainal Abidin, Terengganu. Researcher prepared a Padlet
platform with tasks that students must carry out and submit to the platform. The assessment of the
application was conducted with the questionnaires and then analyzed with the SPSS. The results of the
distribution of the questionnaires found that the minimum score of overall items to assess the students’
interest in using Padlet in completing assignment for Mathematical Computing subjects was average
and moderate agreement by respondents.
Keywords: Padlet, mathematics computing, information technology, education
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