Page 1090 - Chief Architect Reference Manual
P. 1090
Chief Architect X10 Reference Manual
stair-stepped. Edge Smoothing softens this changed, but applies additional smoothing to
effect, producing cleaner lines. edge and pattern lines when the camera is not
in motion. See “Camera Panel” on page
You can specify how much Hardware Edge 1076.
Smoothing occurs in 3D views in the
Preferences dialog. Hardware Edge This high quality Edge Smoothing option is
Smoothing is set to “High” by default; view-specific and can also be toggled on or
however, if 3D views render slowly on your off by selecting 3D> Camera View
system, you can try using a lower setting. See Options> Toggle Edge Smoothing When
“Render Panel” on page 134.
Idle .
Even higher quality Edge Smoothing can be
produced by checking Edge Smoothing To generate a high-quality picture of
When Idle in the Camera Specification your scene, consider ray tracing. See
dialog. This setting does not affect a camera “Ray Tracing” on page 1121.
while its position or orientation are being
Lighting
Lighting controls the visibility of objects in lighting effects. See “Displaying Lights” on
3D views, affects the appearance of surfaces, page 1093.
and influences the appearances of colors and In addition, you can create custom Light Sets
textures on those surfaces.
with specific lights turned on or off as
Each individual light source has a set of needed for specific purposes. See “Light
properties, such as intensity and color, that Sets” on page 1094.
can be defined. See “Light Data Panel” on When the camera is outside a building, the
page 661.
program normally uses sunlight for lighting
By default, a maximum of eight lights can calculations and turns off all other light
display in a given camera view or overview. sources. You can turn the sunlight off and use
If more than eight are present, those with the all the other exterior lights to simulate night
highest intensity located in the same room as time views.
the camera are rendered. Lights in adjacent There are five types of light sources in
rooms may also be rendered, with the highest Standard rendered and ray trace views:
intensity lights rendered first.
• Default Interior Light
You can specify a different Maximum Lights
number in the Camera Specification dialog. • Light Fixtures
See “Camera Panel” on page 1076. • Added Lights
You can also manually turn on and off • Generic Sunlight
individual lights in order to get the desired • Ambient Lighting and Occlusion
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