Page 1090 - Chief Architect Reference Manual
P. 1090

Chief Architect X10 Reference Manual



                        stair-stepped. Edge Smoothing softens this   changed, but applies additional smoothing to
                        effect, producing cleaner lines.        edge and pattern lines when the camera is not
                                                                in motion. See “Camera Panel” on page
                        You can specify how much Hardware Edge   1076.
                        Smoothing occurs in 3D views in the
                        Preferences dialog. Hardware Edge       This high quality Edge Smoothing option is
                        Smoothing is set to “High” by default;   view-specific and can also be toggled on or
                        however, if 3D views render slowly on your   off by selecting 3D> Camera View
                        system, you can try using a lower setting. See   Options> Toggle Edge Smoothing When
                        “Render Panel” on page 134.
                                                                Idle   .
                        Even higher quality Edge Smoothing can be
                        produced by checking Edge Smoothing          To  generate  a  high-quality  picture  of
                        When Idle in the Camera Specification        your  scene,  consider  ray  tracing.  See
                        dialog. This setting does not affect a camera   “Ray Tracing” on page 1121.
                        while its position or orientation are being


                   Lighting

                        Lighting controls the visibility of objects in   lighting effects. See “Displaying Lights” on
                        3D views, affects the appearance of surfaces,   page 1093.
                        and influences the appearances of colors and   In addition, you can create custom Light Sets
                        textures on those surfaces.
                                                                with specific lights turned on or off as
                        Each individual light source has a set of   needed for specific purposes. See “Light
                        properties, such as intensity and color, that   Sets” on page 1094.
                        can be defined. See “Light Data Panel” on   When the camera is outside a building, the
                        page 661.
                                                                program normally uses sunlight for lighting
                        By default, a maximum of eight lights can   calculations and turns off all other light
                        display in a given camera view or overview.   sources. You can turn the sunlight off and use
                        If more than eight are present, those with the   all the other exterior lights to simulate night
                        highest intensity located in the same room as   time views.
                        the camera are rendered. Lights in adjacent   There are five types of light sources in
                        rooms may also be rendered, with the highest   Standard rendered and ray trace views:
                        intensity lights rendered first.
                                                                •  Default Interior Light
                        You can specify a different Maximum Lights
                        number in the Camera Specification dialog.   •  Light Fixtures
                        See “Camera Panel” on page 1076.        •  Added Lights
                        You can also manually turn on and off   •  Generic Sunlight
                        individual lights in order to get the desired   •  Ambient Lighting and Occlusion




                   1090
   1085   1086   1087   1088   1089   1090   1091   1092   1093   1094   1095