Page 37 - 3D Artist 110 - 2017 UK
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are based on these old stand-up arcade-style
                                                                                        videogames. there’s a lot of stuff that people in
                                                                                        their mid-forties will appreciate.
                                                                                          “the lines are so blurred now between
                                                                                        live-action ilms and fully animated ilms,” notes
                                                                                        Balda. “When you watch a marvel ilm, like The
                                                                                        Avengers, there’s so much animation in that and
                                                                                        audiences don’t necessarily know where the live
                                                                                        action stops and the animation starts. these were
                                                                                        things that couldn’t have been done in the last 15
                                                                                        years. From a director’s point of view, it’s liberating
                                                                                        to know that you can go in any direction you want
                                                                                        to.” the movie’s climatic battle was an epic
                                                                                        accomplishment. “the third-act action
                                                                                        scene was the most technically challenging in
                                                                                        terms of staging and cinematography.” Soret
                                                                                        agrees, “the ending of the movie was challenging
                                                                                        as we had many characters on the screen and
                                                                                        very tight deadlines. In order to inish in time, we
                                                                                        divided the scenes in many layers so we could
                                                                                        share the work between many animators. We
                                                                       The movie features an
                                                                        overarching theme of   managed to inish in time with 15 animators
                                                                     family, especially with Gru   approving one shot on the last day of production.
                                                                      discovering he has a twin
                                                                       brother that his mother   that was a huge achievement.”
                                                                             kept secret!   Director Kyle Balda enjoys the performance
                                                                                        of the movie’s retro-obsessed antagonist. “the
                                                                                        stuff that I am most excited for audiences to see
                                                                                        is Balthazar Bratt, our new villain.” two particular
                                                                                        scenes stand out to Soret. “I really love the
                                                                                        sequence where gru and Dru pretend to be
                                                                                        each other, followed by agnes in her room with
                                                                                        gru trying to explain to her that unicorns don’t
                                                                                        exist: they are really strong comedic and
                                                                                        emotional moments.”



























                                                                                             We divided the scenes
                                                                                        in many layers so we could

                                                                                          share the work between
                                                                                             many animators
                                                                                                     Julien Soret,
                                                                                                  Animation director
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