Page 67 - 3D World - October 2017
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TuTorials
                                                                                                          Create a portal effect


















               plAy wIth phySIcS                               DuplIcAte the eMItteR
          06 Things should be shaping up now. Let’s move to   07 A single emitter, in this case, just wasn’t very effective, even if we
          nParticleShape node and change Mass (0.3, in this case)   bumped the particle rate all the way up to a high amount. So we decided to
          under the Dynamic Properties tab. This should make your   duplicate the emitters, which can be a bit tricky. Create a new emitter, it’ll ask
          particles light so wind can displace them, the way real   for the nucleus node you want to use, give it the nucleus you have already.
          sparks behave. Move to the Nucleus node and under the   Now, to copy an attribute from the existing emitter, all you need is to select
          Gravity and Wind tab, change the Wind Speed, Wind   the node, click Presets in the top-right corner, save the preset and then load it
          Direction and Wind Noise (2.747, all to 1, 50, in this case).  to the new emitters.


                                                                                                          play with
                                                                                                          frame rates
                                                                                                          If your portal is more
                                                                                                          hexagon than circle,
                                                                                                          the emitter is probably
                                                                                                          orbiting too fast.
                                                                                                          Go to the Animation
                                                                                                          Preferences. Set the
                                                                                                          Playback Speed to
                                                                                                          ‘Play every frame’ and
                                                                                                          set Playback by to
                                                                                                          below 1. The value of 1
               InStAncIng the geoMetRy                         RenDeRIng                                  means that during the
          08 If you’re using Maya 2017, which ships with Arnold,  09 To render this out, we suggest using V-Ray. We   simulations, it’ll do a
          you might’ve noticed it doesn’t work well with some   got the best results from V-Ray but if it’s out of budget,   simulation only once
          nParticles. So you can either use another renderer or use   to render just the particles, try and use Maya’s software   but if you change it to
          geometry instancing. It’s a simple process. Just create a   renderer or any other built-in renderer. That is fine for   something like .1 then,
          geometry, select it first and nParticleShape later and in   just the particles and you can deal with the rest in post.   it’ll simulate 10 times
          the nParticles menu, select Instancer. This’ll take out the   You can’t render motion blur with just the particles so   in a single frame. It’s a
          colouring effects but at least you’ll be able to render.  instance it before you do, or add it in post.  little thing but it helps.



                                                                                                   coMpoSItIng
                                                                                               10 Compositing this is
                                                                                               fairly simple. You only have
                                                                                               to add some motion blur
                                                                                               to the particles, some glow
                                                                                               and roto on the footage
                                                                                               inside the portal. We
                                                                                               would suggest duplicating
                                                                                               the portal. Make one
                                                                                               on them white, using
                                                                                               something like a choker
                                                                                               to cut it on the edges and
                                                                                               the other one orange and
                                                                                               then adding a lot of glow
                                                                                               on it with high radius.
                                                                                               However, this might not
                                                                                               work if you’re rendering
                                                                                               using V-Ray.


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