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industry
                                                                                               Valerian and the City of a Thousand Planets

          Left: Alpha space station which   Below: the pearls are a highly
          is populated by a thousand   evolved androgynous species that
          different worlds and species   emote through chromatophores
          was constructed by rodeo Fx  on top of their skin








































          worlds and make them seem quite different.   “we wereN’t shy at doiNG all CG shots, aNd mixiNG live-
          Inherently there’s a geometric textural    aCtioN aNd diFFereNt elemeNts. it was whatever made the
          complexity. We have to make it clear what
          world that you’re in and make it complex   visual eFFeCts soup more iNterestiNG”
          but not distracting. The more you load into   Scott Stokdyk, Production VFX Supervisor
          a screen sometimes it can desensitise you to
          what you should be looking at. I had to work   and the animation style.” A science-fiction   hard on the visual effects vendors in terms
          with Luc, Philippe Rebours and the ILM   franchise that pushed the boundaries of   of tracking if we hadn’t got amazing quality
          team to figure out when we should defocus   futuristic technology gets referenced. “Luc   metadata out of the camera.”
          backgrounds, add a blue tourist treatment   had Mikros FX do an homage to Star Trek   “Luc had an edit of the movie a year
          effect on actors, and pull out items that were   at one point, where people materialise in the   before release so we were able to turn over
          distracting, and add things into empty areas   background. Rodeo FX is so good at design   shots early to our visual effects vendors,
          that were weirdly distracting because they   and took the lead on the feel of the motion   and give almost a year’s worth of post-
          were bare. It was definitely a shot-by-shot   graphics but there were also cases where we   production,” states Scott. “We had the
          design challenge, which was fun.”    had Mikros FX and Weta Digital come up   luxury of having some of the best visual
            As well as creating environments from   with different ideas.”         effects companies in the world so I don’t
          scratch, the team soon realised it was also                              think after we got going there was a worry
          creating new rules. “When I came onto the   efficient techniques         about the work looking beautiful. The
          movie and saw the early pre-vis I asked   “We chose to work in 2K instead of 4K as   biggest challenge was making sure there
          where the gravity was coming from,”   we wanted all of our VFX money to go into   was a cohesive feel to all of the visual effects
          chuckles Scott. “Within about one day I   more iterations and designs”, remarks Scott.   that were in Luc’s world.”
          realised that we were making up our own   “3D was a post conversion so we weren’t   Valerian and the City of a Thousand
          rules on Alpha. There’s something about   having vendors working on two different eye   Planets has its own unique spin on the
          sci-fi technology which is so far ahead   deliveries.” The camera of choice was the   science-fiction genre. “There are scenes in
          that you can’t wrap your head around the   ALEXA XT. “Luc shot with a single camera.   here, like when Laureline puts a jellyfish on
          concepts, so you have to let go of some of the   occasionally, for action shots he would   her head to have a psychedelic flashback,
          things that you know now.” The Skyjet was   use a second camera or go to a Steadicam   that I’ve never seen anywhere else. I want to
          co-designed with Lexus. “It was brought   operator. Luc operated using a zoom lens   watch audiences react to the Pearl sequence
          to visual effects life by Rodeo FX, which   as a variable prime so that he could work   at the start of the movie. It’s a powerful
          pieced together some 3D files and practical   efficiently; he could do a close-up on the   emotional scene with synthetic characters.”
          scans for the CG model and designed details   actors then for a second take keep rolling   Valerian and the City of a Thousand
          like the weapons system, motion graphics   and go wider. It would have made things   FYI  Planets is in cinemas now.

                                        3D WorlD  October 2017  87   www.youtube.com/3dworld
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