Page 23 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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UNIT 1
               MODULE 3: STORY AND CHARACTER DEVELOPMENT (cont’d)


               9.      After demonstrations by the teacher and/or professional outside of the classroom setting to
                       illustrate foreground, midground and background, engage students in guided discussions on
                       environmental designs. Students may also view an animation or play a game to identify and
                       describe the environmental layers. After the initial instructional activities, they should then
                       work in groups to create a game concept on a particular theme, and create an Environment
                       for a game using, Foregound, Midground, Background.

               10.     Engage students in a group activity where they create/design a character for a pre-schoolers
                       adventure game or hero. They should indicate the use of his/her special abilities and props,
                       and create a turnaround for this character.

               11.     Provide students with a sample production bible and demonstrate and discuss what it entails
                       and how it is developed. Begin the SBA component of the syllabus with the sample as a guide.


               RESOURCES

               1.      Computer Microsoft Word
               2.      Storyboard applications online
               3.      Drawing tablet
               4.      Scanners
               5.      Relevant Software
               6.      Mixed media
               7.      Online tutorials
               8.      Drawing tablet
               9.      Camera


               WEBSITES

               http://www.storyboardthat.com/

                http://www.cooltoons2.com/various/artlessons/turnarounds.html

               http://ydraw.com/wp-content/uploads/2012/04/Stop-Motion-Aids-Multimedia-Learning.pdf

               http://www.dailywritingtips.com/how-to-structure-a-story-the-eight-point-arc/

               http://digitalworlds.wordpress.com/2008/04/07/story-arcs-and-the-three-act-structure/

               http://animationsupplement.com/forum/entry.php?10-Chronology-History-of-Animation-Films-
               from-1926-to-1946








                                  CXC A37/U2/15              18                                www.cxc.org
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