Page 18 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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UNIT 1
               MODULE 2:  DRAWING AND LAYOUT (cont’d)


                SPECIFIC OBJECTIVES                                 CONTENT/EXPLANATORY NOTES

                Students should be able to:

                8.      identify the steps used for story           Basic Storyboarding.
                        development;                                Story Development.

                9.      *apply concepts to design a script          Concepts:  Creative  writing,  story  arc,
                        for animation and game design;              character development.

                10.     *construct   environment    for             Environment design concepts.
                        various genres; and,

                11.     *utilise  digital  image  processing        Digitise  drawings:  scanning,  clean-up,
                        software to create digital artwork.         colour pallet.  Manipulate images.


               Suggested Teaching and Learning Activities

               To facilitate students’ attainment of the objectives in this Module, teachers are advised to engage
               students in the following teaching and learning activities which may be done separately or merged to
               facilitate sequencing and portfolio development.

               1.      Teachers may use a projector to present figure drawing techniques so students may model
                       these. These examples should include humanoid and non-humanoid figures.

               2.      Get students or other individuals to pose as live models for the teaching and learning of figure
                       drawing techniques.

               3.      Get students or other individuals to pose as live models for gesture drawing demonstrations.

               4.      Engage  students  in  activities  where  they  paint  the  colour  wheel  to  expose  them  to  the
                       experience of the colour changes, as well as for them to demonstrate their knowledge of the
                       concept.

               5.      Video tutorials on all topics can be disseminated to facilitate student practice outside of the
                       timetabled class sessions.

               6.      Using discussions based on research done by the students, make them aware of the basic
                       principles of perspective. Follow up by engaging students in the production of artwork done
                       through observation. As a part of the requirements, students should create perspectives with
                       an animated/gaming world as the background.

               7.      Still life can be set up using objects that are relevant to specific themes.  Students are to
                       observe  and  draw  these  objects.  The  teacher  should  ensure  that  the  principles  of
                       observational drawing are taught, adhered to by the students and appropriately assessed.





                                  CXC A37/U2/15              13                                www.cxc.org
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