Page 56 - CAPE ANIMATION AND GAME DESIGN SYLLABUS
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MODULE 1 MODULE 2 MODULE 3 TOTAL
relevant software tools
satisfactory demonstration of the use 2
of relevant software tools
limited demonstration of the use of
relevant software tools 1
2. Design and Composition (21 marks)
Creative use of technology (6 marks)
excellent use of graphics,
animation/elements, color, audio, etc: 6
superior presentation. 6
very good use of graphics, photos,
colour, audio, etc; keeps reader’s 5
attention.
good use of graphics, photos, colour,
audio, etc; predictable presentation. 4
satisfactory use of graphics, photos,
colour, audio; does not fully keep the 3
reader’s attention.
limited use of graphics, photos, colour ,
2
audio;
very limited use of graphics, photos, 1
colour, audio;
Showreel Construction and Management (5
marks)
excellent use of programme tools,
animation/elements, use of navigation. 5 5
Works flawlessly.
good use of programme tools,
animation/elements, use of navigation. 4
satisfactory use of programme tools, 3
animation/elements, use of navigation.
limited use of programme tools, 2
animation/elements, use of navigation.
very limited use of programme tools,
animation/elements, use of navigation. 1
Product Content Choice (15 marks)
Includes rough sketch and final for 2
characters, backgrounds, 3D asset for
game, storyboard, an example of 2D
animation and accompanied by audio
Includes 9-10 elements. Product show
student progress and knowledge of
curriculum content, very clearly 15–13 15
presented; definitely demonstrates
competency of meeting standards.
CXC A37/U2/15 51 www.cxc.org