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d. Collection Of Materials
The collection of materials or materials can be done in parallel with
the media assembly stage (assembly). At this stage, the collection of
materials such as clip art images, animations, audio, photos, videos,
and so on is carried out. At this stage, you usually must also carry out
some treatment or processing of raw materials or materials. Of course,
supporting software is needed for processing raw materials. You can
use Macromedia firework, photoshop, or CorelDraw to process graphic
materials, use adobe audition or cool edit if you want to process audio,
adobe premiere or pinnacle if you're going to process video,
Macromedia flash or swish MX if you wish to process animation. The
software options above depend on your taste and familiarity with the
software.
e. Set Target
Keep the learning process serious by setting personal targets, for
example, participating in competitions, winning awards, preparing
products for sale, or scheduling program/project deadlines. The target
is necessary so that the learning process makes learning multimedia
maintained and can run continuously, aka not breaking up in the
middle of the road. For competitions and awards, at least in Indonesia,
there are various national events that we can target. Multimedia
development centers and national education offices in multiple regions
are starting to bloom in organizing competitions in the local
multimedia field.
6. Learning Media in the Digital Age
Currently, when the learning process is carried out remotely, the
popular media used are interactive multimedia such as learning videos, digital
games, digital books, power points, and others.
To develop and prepare good learning multimedia, of course, in
addition to required skills, also requires applications and software that function