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Part I: Getting Started with 3ds Max



                      FIGURE 2.11
                    Expert Mode maximizes the viewports by eliminating most of the interface elements.


































                           Controlling camera and spotlight views
                           You can set any viewport to be a Camera view (C) or a Spotlight view ($) if a camera or a spotlight exists in
                           the scene. When either of these views is active, the Viewport Navigation Control buttons change. In Camera
                           view, controls for dolly, roll, truck, pan, orbit, and field of view become active. A light view includes con-
                           trols for falloff and hotspots.

                    Cross-Ref
                    Chapter 19, “Configuring and Aiming Cameras,” and Chapter 20, “Using Lights and Basic Lighting Techniques,”
                    cover these changes in more detail. n

                           Changing the Viewport Display

                           Although the Viewport Navigation Controls are focused on controlling what is visible in the viewports,
                           there are also a number of useful commands in the Views menu and in the viewport labels at the top of
                           each viewport that directly affect the viewports. The three viewport labels include the General viewport
                           label (which is a simple plus sign), the Point-of-View viewport label, and the Shading viewport label.






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           07_617779-ch02.indd   52                                                                      6/30/10   3:33 PM
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