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Chapter 11: Introducing Modifiers and Using the Modifier Stack



                     FIGURE 11.1
                   The Modifier Stack rollout displays all modifiers applied to an object.
































                     TABLE 11.1

                                                 Modifier Stack Buttons
                     Button  Name          Description
                            Pin Stack      Makes the parameters for the selected modifier available for editing even if another object
                                           is selected (like taking a physical pin and sticking it into the screen so it won’t move).
                            Show End Result   Shows the end results of all the modifiers in the entire Stack when enabled and only the
                            On/Off Toggle  modifiers up to the current selected modifier if disabled.
                            Make Unique    Used to break any instance or reference links to the selected object. After you click this
                                           button, an object will no longer be modified along with the other objects for which it
                                           was an instance or reference. Works for Base Object and modifiers.
                            Remove Modifier   Used to delete a modifier from the Stack or unbind a Space Warp if one is selected.
                            from the Stack  Deleting a modifier restores it to the same state it was in before the modifier was applied.
                            Configure      Opens a pop-up menu where you can select to show a set of modifiers as buttons above
                            Modifier Sets  the Modifier Stack. You can also select which modifier set appears at the top of the list
                                           of modifiers. The pop-up menu also includes an option to configure and define the
                                           various sets of modifiers.






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           18_617779-ch11.indd   277                                                                     6/30/10   4:19 PM
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