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Part III: Modeling Basics



                           Editing segments
                           To edit a segment, click the Segment subobject in the Modifier Stack or select the segment icon from the
                           Selection rollout to enter segment subobject mode. Clicking again on either exits this mode. Segments are
                           the lines or edges that run between two vertices. Many of the editing options work in the same way as when
                           you’re editing Vertex subobjects. You can select multiple segments by holding down the Ctrl key while
                           clicking the segments, or you can hold down the Alt key to remove selected segments from the selection set.
                           You can also copy segments when they’re being transformed by holding down the Shift key. The cloned
                           segments break away from the original spline, but are still a part of the Editable Spline object.
                           You can change segments from straight lines to curves by right-clicking the segment and selecting Line or Curve
                           from the pop-up quadmenu. Line segments created with the Corner type vertex option cannot be changed to
                           Curves, but lines created with Smooth and Bézier type vertex options can be switched back and forth.

                           Several Geometry rollout buttons work on more than one subobject type.
                           Connect Copy
                           When you create a copy of a segment by moving a segment with the Shift key held down, you can enable
                           the Connect Copy option to make segments that join the copied segment with its original. For example, if
                           you have a single straight horizontal line segment, dragging it upward with the Copy Connect option
                           enabled creates a copy that is joined to the original, resulting in a rectangle. Be aware that the vertices that
                           connect to the original segment are not welded to the original segment.

                           Divide
                           When you select a segment, the Divide button becomes active. This button adds the number of vertices
                           specified to the selected segment or segments. These new vertices are positioned based on the curvature of
                           the segment with more vertices being added to the areas of greater curvature. Figure 12.28 shows the dia-
                           mond shape (second row, second from right) after all four segments were selected, a value of 1 was entered
                           into the spinner, and the Divide button was clicked.

                      FIGURE 12.28
                    The Divide button adds segments to the spline.












                           Detach
                           The Detach button separates the selected subobjects from the rest of the object (opposite of the Attach but-
                           ton). When you click this button, the Detach dialog box opens, enabling you to name the new detached
                           subobject. When segments are detached, you can select the Same Shape option to keep them part of the
                           original object. The Reorient option realigns the new detached subobject to match the position and orienta-
                           tion of the current active grid. The Copy option creates a new copy of the detached subobject.
                           You can use Detach on either selected Spline or Segment subobjects.


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