Page 1050 - Chief Architect Reference Manual
P. 1050
Chief Architect X10 Reference Manual
In order to create a camera view, you must • If the camera is outside of a room but
click and drag at least as far as your current inside of the Terrain Perimeter, it is mea-
Snap Distance. See “Snap Properties Panel” sured from the terrain at the location of
on page 127. the camera.
• If the camera is located in neither a room
Camera Height nor within the Terrain Perimeter, it is
By default, Cameras are created at a height measured from the default height of the
of 60” (1500 mm). Where this height is subfloor for the current floor.
measured from depends on the location of Once created, a camera’s height can be
the camera: modified in its Camera Specification dialog,
• If the camera is inside of a room, it is and the initial height value can be set in the
measured from that room’s subfloor. Camera Defaults dialog. See “Camera
Panel” on page 1076.
Creating Overviews
In Chief Architect, there are three different edited much like regular camera views can.
overview types: Full, Floor and Framing See “Editing 3D Views” on page 1066.
Overviews.
Full Overview
Each type of overview can be generated as
either an orthographic or perspective view. Select 3D> Create
An overview window’s title bar indicates Orthographic View>
whether it is perspective or orthographic. See Orthographic Full Overview or 3D>
“Perspective and Orthographic Views” on Create Perspective View> Perspective Full
page 1042. Overview to generate an exterior view of the
Overviews generate as soon as you select the entire model.
tool and are always created at the same
angle. The focal point is always located at
the center of the model; however, the
position of the camera will vary depending
on the size of the 3D model. The larger or
more spread out the model, the further away
the camera will be from the focal point so
that the entire model can be seen in the view.
Once generated, an overview window’s title Floor Overview
bar indicates whether it is a perspective or Select 3D> Create
orthographic view and a camera symbol Orthographic View>
representing the overview displays in floor Orthographic Floor Overview or 3D>
plan view, The overview ‘camera’ can be
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