Page 6 - Rock&RollTimeTableRules
P. 6
RRTT™ 06
3a-Part—continued
Green Mark ♣ Place after Good Gig; Protected ♣ = no-Land·no-Pop
Groupie Ġ usually desirable Character Score = Ġ
Guitar Pick ☼ Earn /Score x game action; need 1 to Land @Taj's♥78 symbol = ☼
Headliner ► >$4M /directed sooner →green arrow up ►; ►WT Earns 2x $
JamSpot ♥ SafeSpace ♥ ; Share ♥ ; more = merrier?
Keep Card card class x Gig · Favor ; @draw keep to Play later /sell /Lose
/Give /trade; option·Play 1 @Turn-start b4 Ŗ; doubles = option·Play
1 b4 ea Ŗagain; keep secret, ie no-show til Play [ Return ]
Lane Move along single row/aisle/path in 1 cardinal direction; may
change Lane @fork described in Moving ch 7; Impak·Piece may
block Lanes & space, eg Cop☻
Lawyer @LawOffice♥; also Good & Best Lawyer out there; Backside Help
Munchies ₼ need @many GigSpots; w Major δ = no need; Score @Bakery♥
/Bodega♥; [ Remove @direction ]; not 'nuff = 86; Score = ₼
Neutral Space ♦ Maybe GigSpot, eg Audition ♪♦ = Unprotected ♦ from Pop
Opening Act ► til >$4M /otherwise directed, red arrow up ►
Passport ρ Score @LawOffice♥ for WT; optional; Back = ρ [ Goodies ]
Impak·Piece☻ Place on Unoccupied GigSpot MainStage /WT as directed; may
block Lanes & space, eg Bouncer☻
Movi·Piece ►► primary token · use on MainStage & WT; Protected ♣
/Unprotected ♦ /Vulnerable ♠ @GigSpot, et al; ► til $4M
/otherwise directed; > $4M →► ; ►WT Earns 2x $
Play Card card class x Gig · Favor ; @draw place face-up for all to see;
perform immediately /86 /KO /Bust as marked; ₽ − 70% $ + 3Đ &
ƒ− all Cards /KO Player caught w Play Card-in-hand [ Return ]
Player ea person @play; ≈ you & ea 'friend'
Poppy Player that gets Popped, often a card-loser too
Portal Ф ₸ ♦ door to another spot, eg DeadZone Ф; Portal usually = →Relocate
& Ŗagain or →Land & TurnOver; some Portals work w ► only;
often ₸; usually ♦ /no-stay; maybe closed (86) symbol ≈ Ф