Page 81 - 3D World - October 2017
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ARTIST Q&A
                                                                                                         your CG problems solved














































          sOFTWarE: v-ray

          Is tHere a Way to speeD up

          renDerIng my arC vIs In v-ray?


          Derrick Chase, Wales


                   Paul Hatton replies
                                                 exPeRt tiP
                   As of version 3.5 of V-Ray, one
                   of the best ways to speed up   PRobAbiliStiC liGHtS
          your rendering is to use Adaptive Lights.
          This is particularly true if you have a lot of   Don’t write Probabilistic Lights off. There will be some situations where this will
          lights in your scene. We’ve all been there   outperform Adaptive Lights. It’s worth testing both to see which one performs better.
          where we’ve had to fill our scene with a
          huge number of lights, most of which are   This will vary depending on how many lights you have and how your scene is set up.
          the same light type with the same settings.
          It can take what feels like forever for them   additional noise in the image and therefore   results in a quicker render as well as a less
          to render. Adaptive Lights helps us avoid   the Anti-Aliaser could end up working   noisy solution. Perfect!
          this problem.                        harder than before!                    So you’re probably wondering how you
            So what exactly are they? Well, with   In comes Adaptive Lights. This is a   use them. Firstly head over to the Global
          Adaptive Lights, V-Ray determines which   similar solution to the Probabilistic version,   Switches rollout under the V-Ray tab in
          light sources are most important, so ray   but it is more sophisticated about the   the Render Setup window. With it set to
          tracing calculations are focused and more   lights that it selects to contribute to the   Advanced, make sure that Adaptive Lights
          precise. V-Ray had previously introduced   solution. It does this by using the data that   is set in the drop-down. Next to it you
          an improved solution called ‘Probabilistic   is gathered during the light cache pass.   have the opportunity to set the number
          Lights’, which for every ray hit would   So rather than picking lights randomly for   of lights that you want V-Ray to include in
          randomly pick a small fixed number of   each ray hit, with Adaptive Lights V-Ray will   the calculation for each ray hit. This is 16 by
          lights for the solution. This was a massive   pick the desired number of lights that are   default but you will want to adjust this for
          improvement but it was prone to introduce   most likely to affect the shaded point. This   each of your scenes.

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