Page 11 - ESL Concept Catalogue-1
P. 11
~8~ CBC KNOWLEDGE
SKILLS
VALUES
he entire course is purely experiential. The trainees will be working on various projects
HIGHLIGHTS OF THE
COURSE MODULES
that will culminate in the development of creative ideas for highly interactive
TICT-based teaching and learning materials in form of games on PowerPoint. The
PowerPoint games will be saved in a cloud storage and later transferred to ESL’s online
Leaner management System (LMS) that can be accessed by the trainees undertaking the
project from anyplace at any time.
• Introduction • Module 3: Content Development and
Programming
○ Course Introduction
○ Microsoft Essentials
• Module 1: Strategy Conceptualization
○ Ms. Word
○ Game / Play-based learning
○ Ms. Excel
○ Imported Games
○ Ms. PowerPoint
○ Local Games
• Module 4: Game/Program Testing
○ Child Online Safety and Data
Security • Module 5: Assessment and Evaluation
○ Teaching and Learning Resources • Module 6: Launch, hosting, and use
as a teaching and learning game/
• Module 2: Strategy Design
program
○ Online Research
“Teachers who love teaching, teach children to love learning.”
~ Robert John Meehan