Page 68 - Авторлық бағдарлама. Алденова Фарида
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       Activity 1: Introduce students to various online game development
           platforms and tools suitable for creating educational games, such as Scratch,
           GameMaker Studio, or Unity.

                         Activity 2: Demonstrate how to use one of the selected platforms to
           develop simple educational games, focusing on basic game mechanics, graphics, and
           user interaction.

                         Activity 3: Assign students to explore the selected game development
           platform and experiment with creating their own educational games related to English
           language learning.

                         Activity 4: Provide guidance and support as students work on designing
           and developing their games, encouraging creativity and innovation.

                         Activity 5: Facilitate a showcase session where students present and share
           their completed games with their classmates, explaining the language learning concepts
           and objectives addressed in each game.
                  4. Practice Exercises (25 minutes)

                         Activity 1: Playtest and evaluate classmates' games, providing feedback
           on usability, educational value, and overall enjoyment.

                         Activity 2: Organize a game-based quiz or competition using the
           developed games, where students compete individually or in teams to answer questions
           and earn points.

                         Activity 3: Assign homework tasks that involve playing and practicing
           with classmates' games to reinforce language skills outside of the classroom.
                         Activity 4: Encourage students to reflect on their experience with game
           development and gameplay, identifying strengths, challenges, and opportunities for
           improvement.
                         Activity 5: Collaborate on refining and enhancing the developed games
           based on feedback received from classmates and personal reflections.
                  5. Reflection and Conclusion (5 minutes)
                         Reflect on the effectiveness of using online games to consolidate
           knowledge in English language learning.
                         Discuss students' experiences with game development and gameplay, as
           well as their thoughts on the educational value of the games.
                         Encourage students to continue exploring and utilizing online games as a
           supplementary tool for language practice and consolidation.
                  Practical Exercises:
                  1.      Explore and experiment with creating simple educational games using a
           game development platform.
                  2.      Present and share the completed games with classmates, explaining the
           language learning concepts addressed in each game.
                  3.      Playtest classmates' games and provide constructive feedback on usability
           and educational value.
                  4.      Participate in a game-based quiz or competition using the developed
           games to reinforce language skills.
                  5.      Reflect on the game development process and gameplay experience,
           identifying strengths and areas for improvement.
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