Page 12 - V. Motta: 2020/21 Creative Portfolio
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EVENT
EVENT HORIZON
HORIZON
Beyond
for videogame sounds
was always interested in
video games and as my
I passion for music grew, I
became interested in video
game music and It has be-
come an area which I would
like to explore more in the
future. Different from film
or tv composing, where the
composer knows how a scene
unfolds, video game music M.Hamauzu-The Sunleth Waterscape
differs, as each player will
have a different experience,
making each scene unpre-
dictable. It is the composer’s
job to create something that
will immerse the player.
The choice of the
sounds used within my piece
is intentional. It uses SONY’s
PlayStation 1 soundfont for
the Flute, Clarinet, Strings
and Electric Piano, alongside Y. Shimomura -Valse di Fantastica
a synthesizer. The soundfont
evokes a late 1990s/ early
2000s sound, while the synth
Pad brings a modern col-
our to this world. This blend
results in a unique sound Works from Masashi Hamauzu and Yoko
pallet, that I have never Shimomura constantly inspire and influence me
came across before, as it while I am writing for videogame. Though, my
sounds retro and modern at major influence on most of my works and espe-
the same time. In addition, I cially for video game music is Nobuo Uematsu.
chose to oppose the trend of His piece Flowers Blooming in the Church from the
recent years in the videog- original Final Fantasy VII was my major influence
ame industry; more and more while writing this piece. Different from his works,
games are adopting the use my piece explores a more colourful harmony as
of large orchestras and elim- well as bringing the unique sound world I have
inating the “charming” sound created with the chosen instrumentation.
that was used 2 decades ago.