Page 51 - EverybodyUp
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✔  Check Up 1





                 Student Book page 21                                     Games and Activities
                   C Play the game.                                      •  Review: Telephone (Teacher’s Book pages 25–29)

                 1.  Say the names of the items in each game square         using language from Units 1 and 2. For example,
                                                                            whisper I have a (balloon) at one end of the line,
                    with the class. Direct students’ attention to the       and What’s your name? at the other end.
                    picture and read the words in the speech bubbles.
                 2.  Give students a coin. Designate one side to move    •  Phonics: Bingo (Teacher’s Book pages 25–29)
                    1 space, the other side to move 2 spaces. Flip the      with the new letters. Hand out 9 blank cards to
                    coin to move. Model how to play the game with           each student. Instruct students to write a letter
                    a few volunteers, allowing volunteers to respond        (a, b, c, d, e, f, g) on each card. (They can repeat
                    appropriately in their own ways.                        two letters.)
                 3.  Students play in pairs.                             •  Phonics: Everybody Up! Everybody Down!
                                                                            (Teacher’s Book pages 25–29) Play the game
                    Answer Key                                              using the new phonics letters.
                     1. scissors
                     2. glue                                              Extra Practice
                     3. paint
                     4. pencil                                            Workbook pages 20–21
                     5. ball                                              iTools
                     6. pen                                               Online Practice
                     7. car
                     8. balloon
                     9. jet
                    10. marker
                    11. doll
                    12. boat
                    13. crayon
                    14. yo-yo
                 4.  In the award area, give students a star for
                    completing the game.

































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