Page 163 - Computer Graphics Handout
P. 163

Using the equation for the projection plane
          zp= 0,
          we can write these results in terms of a homogeneous-coordinate matrix











          Following our strategy of the previous example, we can break P into the product










          where H(θ , φ) is a shearing matrix. Thus, we can implement an oblique projection by first doing a shear of the objects by H(θ , φ)
          and then doing an orthographic projection. Figure 4.30 shows the effect of H(θ , φ) on an object—a cube—inside anoblique view
          volume. The sides of the clipping volume become orthogonal to the view plane, but the sides of the cube become oblique as they
          are affected by the same shear transformation. However, the orthographic projection of the distorted cube is identical to the oblique
          projection of the undistorted cube.



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